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SHOPS ON THIRTEENTH STREET

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TENTS R US STORE

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Heavy and not Quite Waterproof Style Tents

canvas tent for 1 human = 50 gold coins

canvas tent for 2 humans = 70 gold coins

canvas tent for 4 humans = 100 gold coins

canvas tent for 1 giant = 130 gold coins

canvas tent for 2 giant = 150 gold coins

canvas tent for 1 dragon - 200 gold coins

canvas tent for 2 dragons - 250 gold coins

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Light, Tough, and Waterproof Style Tents

riffidian tent for 1 human = 100 gold coins

riffidian tent for 2 humans = 170 gold coins

riffidian tent for 4 humans = 200 gold coins

riffidian tent for 1 giant = 230 gold coins

riffidian tent for 2 giant = 250 gold coins

riffidian tent for 1 dragon = 300 gold coins

riffidian tent for 2 dragons = 350 gold coins

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Light, Tough, Waterproof, and Camoflage Style Tents

chameleon potion coated riffidian cloth tent for 1 human = 300 gold coins

chameleon potion coated riffidian cloth tentfor 2 humans = 370 gold coins

chameleon potion coated riffidian cloth tent for 4 humans = 400 gold coins

chameleon potion coated riffidian cloth tent for 1 giant = 430 gold coins

chameleon potion coated riffidian cloth tent for 1 dragon = 500 gold coins

chameleon potion coated riffidian cloth tent for 2 dragons = 550 gold coins

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LUXURY CAMPING EQUIPMENT STORE

Pots and Pans

tea kettle - 20 gold coins

frying pan = 30 gold coins

cooking pot large enough to feed 4 humans = 30 gold coins

cooking pot large enough to feed 7 humans = 50 gold coins

cooking pot large enough to feed 10 humans = 80 gold coins

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Cooking Utensils

fork = 5 gold coins

spoon = 5 gold coins

dinner knife = 5 gold coins

spatula = 10 gold coins

soup spoon = 10 gold coins

carving knife = 15 gold coins

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Food Storage System:  keep critters from eating your food while you are sleeping, hang food in a pot in a tree and cover the pot with a lid

metal hanging hook = 10 gold coins

pot lid in size of your choice = 10 gold coins

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GOOD SLEEP CAMP STORE

Sleeping Bags

Pixie Size = 30 gold coins

Human Size = 60 gold coins

Giant Size = 100 gold coins

Dragon Size = 200 gold coins

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Pillows

Pixie Size = 20 gold coins

Human Size = 40 gold coins

Giant Size = 50 gold coins

Dragon Size = 70 gold coins

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Folding Travel Beds

Pixie Size = 50 gold coins

Human Size = 100 gold coins

Giant Size = 200 gold coins

Dragon Size = 300 gold coins

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COZY PETS

Sleeping Bags for All of Your Pets

insect size = 15 gold coins

mouse size = 20 gold coins

snake size = 25 gold coins

house cat size = 30 gold coins

rabbit size = 30 gold coins

dog size = 40 gold coins

lynx size = 50 gold coins

big cat size = 70 gold coins

horse size = 100 gold coins

elephant size = 200 gold coins

 

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GLAUKOPIS ROOST, HATCHERY, SUPPLIES AND POSTAL SERVICE  (Student Store)

Hatchery: Nestlings

Elf Owl (HP 1)- 10 gold coins

Burrowing Owl (HP 1)  - 25 gold coins

Barn Owl (HP 3) = 30 gold coins

Spotted Owl (HP 3) - 30 gold coins

Great Horned Owl (HP 3) = 30  gold coins

Snowy Owl (HP 4) - 40 gold coins

 

Hatchery: Full grown

Elf Owl  (HP 2) =  20 gold coins

Burrowing Owl (HP 3) = 35 gold coins

Barn Owl -(HP 4) = 40 gold coins

Spotted Owl (HP 4) = - 40 gold coins

Great Horned Owl (HP 4) = 40 gold coins

Snowy Owl (HP 5) = 50 gold coins

 

Roost

Nest = 40 gold coins

Nest with compartment for storing late night mice - eating the mice will recover 1 HP from owls health if taken damage - 80 gold coins

 

Supplies

X-ray vision glasses - allows your owl to see through things and tell you what it sees = 55 gold coins

Owl treats x 10 - eating all 10 treats will increase your owls HP by 1d4 roll - 60 gold coins

Winter hat - (allows your owl to survive ice attacks. If you have a snowy owl the winter hat is not needed - 20 gold coins

Owl Brush - for the ones whoooooo have tangles! - 10 gold coins

 

OwlEx Postage Service Membership

Lifetime Membership = 100 gold coins

 

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TAS AND FRED'S MUSICAL AND MAGICAL SHOP  (Student Store)

Musical Instruments

Lute = 30 gold coins

Ukulele = 50 gold coins

Harp = 60 gold coins

Mandolin =  60 gold coins

Guitar = 70 gold coins

Piano = 110 gold coins

Drums = 125 gold coins

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Magical Musical Instruments

Enchanted lute - it makes one creature fall asleep for 1 turn - 50 gold coins

Enchanted drums - when you play it, anyone you want will be very dizzy for 1 turns = 60 gold coins

Enchanted ukulele - it makes one creature of your choice dance the hula for 2 turns = 60 gold coins

Enchanted bass guitar - it will send a message to anyone within 100 giant lengths good for 2 uses = 100 gold coins

Enchanted mandolin - when you play it, it makes anyone you want stop whatever they are doing and stare into

space for 1 turns =110 gold coins

Enchanted harp - when you play it, it makes a shield of twigs and bushes to minus off 2 damage - good for 3

uses = 125 gold coins

Enchanted piano - when you play it, it makes 1 mummy come up and fight for you for 2 turns - good for 1 use - deals 1d8 damage -  125 gold coins

Enchanted guitar - when you play it, it will make lightning hit the ground were ever you want - good for 2 uses - deals 1d12 damage = 125 gold coins

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Other Items

Enchanted pick - amplifies sound 50 giant lengths = 50 gold coins

Pick = 10 gold coins

Capo 15 gold coins

 

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COOL SUPPLIES, PETS, AND PACKS  (Student Store)

Specialty Packs

Pet pack - bag of treats, water filled pouch, and pet bed = 20 gold coins

Food pack - sandwich, burger, salt, and pepper 30 gold coins

Firing pack - sling shot, 20 rocks, 1 blow dart, 10 poison darts - 40 gold coins

Survival pack - dagger, dear hide, and loaf of bread, tent = 65 gold coins

Fighter pack - 3 throwing knifes, big shield, full metal amour - 100 gold coins

Farm pack - pig (7 HP),  cow (8 HP), wheat seeds, corn seeds, potato seeds, carrot seeds, 5 hoes, 5 pitch forks, 1 wagon = 200 gold coins

Multi-pack - shied, short sword, lamb, pet food, 10 full set of cloths, helmet, soup, bear rug, 50 wood planks, 1 saw, 300 nails, and 2 hammers = 500 gold coins

 

Pets

Hamster (4 HP)  - will fetch berries if well fed = 40 gold coins

Enchanted frog (5 HP) -  can find a gem, but only one time = 70 gold coins

Colt (6 HP) - too young to ride - 70 gold coins

Lion (10 HP) = 200 gold coins

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Mounts

Race horse (8 HP) = 100 gold coins

Work horse (10 HP) = 120 gold coins

 

Weapons

Longbow arrows -set of 4 = 10 gold coins

Longbow = 20 gold coins

Short sword = 20 gold coins

Long sword = 30 gold coins

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HOT CHOCOLATE  (Student Store)

Canteen = any color of your choice = 2 gold coins

Canteen of hot chocolate = 4 gold coins

Magical canteen of hot chocolate with marshmallows - refills for 1 week and stays hot - when the magic wears off, you can reuse the thermos = 10 gold coins

 

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HEAVY METAL'S MUSIC, SWORDS AND PETS  (Student Store)

Music

 

Magical music box = plays any song you want to hear - good for 5 uses = 20 gold coins

Non-magic music box = plays one song - unlimited use = 10 gold coins

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Sword Building Supplies

A piece of forging metal = 5 gold coins

Wood for the handle = 5 gold coins

Metal for the handle = 10 gold coins

Forging hammer = 10 gold coins

 

Pets

These pets are trained to fetch, sit, lie down, play dead, and attack

Warthog (6 HP) = 100 gold coins

Pig (4 HP) = 100 gold coins

Cat (4 HP) -  meows along with you when you sing = 100 gold coins

Wolverine (8 HP) = 100 gold coins

Monkey (5 HP) = 100 gold coins

Gorilla (10 HP) = 200 gold coins

 

Untrained Pets

Wolverine (8 HP) = 50 gold coins

Monkey (5 HP) = 30 gold coins

Gorilla (10 HP) = 100 gold coins

Warthog (6 HP) = 40 gold coins

Pig (4 HP) = 20 gold coins

Cat (3 HP) = 20 gold coins

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HEAVY METAL DELUXE  (Student Store)

Swords

Life sword - if this sword hits a dead creature, he comes back to life for one turn, good for 1 use = 200 gold coins

Sleep sword - if you hit a human or a creature with the sword, they immediately fall unconscious for one turn, good for 1 use = 200 gold coins

Bright sword - this sword is so bright, that if anyone looks at it, they go blind for one turn = 200 gold coins

Dark sword - when you hold this sword, people around you can’t see for one turn = 200 gold coins

Cracker axe - if you hit the ground with this axe, it makes a big crack in the ground that runs towards your opponent - the trap dissolves after 1 turn and your opponent returns = 150 gold coins

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Axes

Million axe - if your opponent looks at this axe, he immediately starts counting to a million = 150 gold coins

Sizing axe - “big” or “small” are the words that activate the axe and make it change its size (but you can still hold it) = 150 gold coins

Wolf axe - when you bring up this axe into the air, a pack of 4 wolves comes and attacks your opponent for one turn = 150 gold coins

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Spears

Speed spear - this spear makes you be able to strike your opponent with +3 speed = 100 gold coins

Confusion spear - if your opponent looks at this spear, he will fight for you for one turn - you need an outcome of 15 or higher on 1d20 roll to succeed =  100 gold coin

Tranquilizer spear - if this spear hits your opponent, he immediately falls asleep = 100 gold coins

Flying spear - when you hold this spear, you are able to fly for one turn - good for 2 uses = 100 gold coins

Invisibility helmet - when you wear this helmet, you turn invisible = 150 gold coins

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Helmets

Cover helmet - if your opponent’s sword is about to hit you, your helmet turns into a cover that covers your whole body - give an extra +2 protection on a damage roll =  200 gold coins

Xray helmet - this helmet allows you to see through walls = 200 gold coins

Telepathy helmet - this helmet allows you to read your opponent’s mind = 200 gold coins

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Chest Plates

Bouncy chest plate - if your opponent’s sword hits this chest plate, it just bounces back, 150 GP

Memory chest plate - if your opponent looks at this chest plate, he will see his favorite memory to distract him - effect lasts one turn - can be used once daily = 150 gold coins

Ground love chest plate - if your opponent looks at this chest plate, he falls in love with the ground - effect lasts one turn - can be used once daily = 200 gold coins

Compassion chest plate - if you wear this chest plate, your opponent feels compassion towards you - effect lasts one turn - can be used once daily  = 200 gold coins

 

Leggings

Speed leggings - these leggings make you go +3 speed - effect lasts one turn - can be used once daily  = 150 gold coins

Tall leggings - these leggings stretch your legs to the size of a giant ( if you are already a giant, it stretches your legs double your size) --effect lasts one turn - can be used once daily = 200 gold coins

Shrink leggings - when you say “shrink” while wearing these leggings, you shrink to the size of an ant - effect lasts one turn - can be used once daily  = 200 gold coins

Rubber leggings - these leggings make you very flexible - gives +2 agility - effect lasts one turn - can be used once daily  = 150 gold coins

 

Boots

Springy boots - these boots make you spring up and down = 150 gold coins

Elemental boots - these boots let you go through fire, walk on water and fly in the air - effect lasts one turn - can be used once daily  = 200 gold coins

Navigator boots - if you are lost, these boots will automatically lead you home = 200 gold coins

Shapeshifter boots - these boots let you shapeshift into any creature under 500 pounds - effect lasts one turn - can be used once daily  = 200 gold coins

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Other Magical Equipment

Magical mirror - if you say someone’s name while looking into the mirror, the mirror will show you what this person is doing = 150 gold coins

Sleepy pillow - if you give this pillow to your opponent, he will immediately put it under his head and fall asleep - effect lasts 2 turns - can be used once daily  = 150 gold coins

Warm tent - this is a tent that keeps you warm all night = 150 gold coins

Self refilling water bottle - good for 6 days = 100 gold coins

 

Potions

Levitating potion - if you drink this potion you can levitate up to 3 giant lengths high =  100 gold coins

Talking potion - if you give this potion to your pet, it will be able to talk for one hour = 150 gold coins

Power potion - if you are exhausted in a battle and you need power, you drink this potion and you will regain 2 HP = 150 gold coins

Sick potion - if your opponent drinks this potion, he feels sick for 1 hour = 200 gold coins

Chicken potion - if your opponent drinks this potion, he thinks he is a chicken for 1 hour =  200 gold coins

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ROHAN'S MONSTER TREATS  (Student Store)

All our treats make any monster want to go and eat them. And distracts the monster from attacking you. You have to get the monster to eat the cookie, or you can grind it up, add water, put it in a dart, and shoot it into the monster.

 

Distraction Treats - differently sized treats for differently sized monsters:

Small sized monster treats - distracts the monster for 5 mins (1 treat) =20 gold coins

Medium sized monster treats -distracts the monster for 5 mins (1 treat) =25 gold coins

Large sized monster treats - distracts the monster for 5 mins (1 treat) =30 gold coins

 

Specialty Magical Monster Treats

Sticky mouth monster treats. Sticks monsters’ mouth together for 20 mins so it can’t bite you (1 treat) 80 gold coins

Dance monster treats - makes monster dance for 20 mins (1 treat) 80 gold coins

Freeze snap monster treats - freezes monster for 20 mins (1 treat) 100 gold coins

Loyalty monster treats - makes monster loyal to you for 20 mins (1 treat) 110 gold coins

Explosion monster treats - makes monster explode if eaten (1 treat) 130 gold coins

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FALLEN'S CANDY  (Student Store)

Super taffy  - gives you plus 1 strength for 1 turn - 10 gold coins 

Big taffy - each makes you 2 giant lengths tall and 1 giant length wide for 1 turn - 50 gold coins

Mount Taffy -  if you feed it to a pet, your becomes a mount for 2 hours - 50 gold coins

Tiny taffy - makes you the size of a leaf for 1 turn - 50 gold coins

Poison taffy -  the one who eats this will lose 1 HP - 50 gold coins

Dark chocolate - the one who eats this will lose their vision for 1 turn - 50 gold coins

Invisibility lollipop - you turn invisible for 1 turn - 50 gold coins

Explosive taffy  - chew on it and then throw it, wherever it lands it explodes in a 1 giant length radius - 100 gold coins

Really really really sugary lollipop - you get +2 speed for 3 turns, after the 3rd turn you fall asleep for 2 hours - 200 gold coins

Gum boots - allow the wearer to walk on walls and ceilings - they stay charges for 3 turns and then need one day to recharge - 200 gold coins

Sticky sword - when you hit a target, the target's feet will stick to the ground. Targets stuck by this sword will roll a d20 at the start of each turn, the target breaks free with a roll of 10 or above - 300 gold coins

Gum armour: helmet, chest plate and leggings - if opponent tries to hit you, their weapon will stick to your armour for 2 turns - 350 gold coins

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