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SHOPS ON SEVENTH STREET

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RIFFIDIAN CLOTHING STORE

All clothing in this store is made from Riffidian.  Riffidian comes from riffidian saw shark skin.  It is tough, but light.  Riffidian is valued because it is water proof and very warm.  No riffidian saw sharks are injured to create our clothing.  We get harvest their skins when they shed their skins naturally.


riffidian slippers – 10 gold coins

riffidian Sandals – 10 gold coins

Short riffidian boots – 15 gold coins

High riffidian boots – 20 gold coins


White riffidian shorts – 15 gold coins

Dyed riffidian shorts (in the colour of your choice) – 20 gold coins

White riffidian pants – 20 gold coins

Dyed riffidian pants (in the colour of your choice) – 25 gold coins


White riffidian shirt – 20 gold coins

Dyed riffidian shirt (in the colour of your choice) – 25 gold coins


Padded riffidian shirt to go under hauberk – 30 gold coins


White riffidian dress – 50 gold coins

riffidian dress (in the colour of your choice) – 60 gold coins


White riffidian cloak – 60 gold cons

Hooded riffidian cloak (in colour of your choice) – 65 gold coins

White riffidian cloak with hood – 70 gold coins

White hooded riffidian cloak with hood and 6 inner pockets – 75 gold coins


riffidian belt – 15 gold coins


riffidian coin pouch with riffidian string attachment – 15 gold coins

riffidian purse – 30 gold cons


riffidian hat with wide brim – 20 gold coins

riffidian hat with rolled up brim – 25 gold coins






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ENCHANTED WEAPONS

3 Long bow arrows – these arrows give +4 damage – good for one use each – 50 gold coins

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3 Enchanted Short Bow Arrows - these arrows sing a war song to boost your spirits in battle - good for one use each = 20 gold coins

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3 Enchanted Cross Bow Bolts - these arrows shout insults at their target when they are shot - good for one use each = 20 gold coins


Enchanted long sword – you get a +1 on any attack that you make with this sword – unlimited use – 100 gold coins






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ENCHANTED FOODS

Enchanted honey bread – 1 loaf restores 3 health when eaten – 20 gold coins
Enchanted wasa berries – restores 3 health when eaten – 20 gold coins
Enchanted apple – restores 5 health when eaten – 25 gold coins
Enchanted mouse bread – if a mouse eats this bread, the mouse instantly becomes intelligent and able to speak in the common tongue.  Effect lasts for 1 day - 50 gold coins

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MAGICAL PET TREATS

Speed treat –  if eaten, one of these treats will make your pet twice as fast as normal for 10 minutes – 25 gold coins


Swimmer treat - if eaten, one of these treats will give your pet the ability to swim for 30 minutes - 25 gold coins


Jumper treat - if eaten, one of these treats will give your pet the ability to jump twice as high as normal for 10 minutes - 25 gold coins


Digger treat – if eaten, one of these treats will give your pet the ability to dig twice as fast as normal for 30 minutes - 25 gold coins

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A LITTLE TOUCH OF MAGIC HEALTH STORE

Splint and bandage – applies itself to properly set any broken limb – good for one use - 20 gold coins


Enchanted pet blanket – restores your pet to full health – good for one use - 30 gold coins

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CHARMING BRACELETS

We only sell charm bracelets.  Each bead that you buy is powered by one enchantment.  Once you buy the bracelet, you can buy up to 20 charmed gems to put on it.

 

Charm bracelet – 20 gold coins

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White enchanted gem – gives you the power to fly – effect lasts for 5 minutes – good for one use – 20 gold coins

Red enchanted gem – gives you twice as much strength as you usually have – effect lasts for 5 minutes – good for one use – 20 gold coins

Black enchanted gem – gives you the power to disappear.  You will be invisible to all others, but they can still hear you if you make a sound – effect lasts for 5 minutes – good for one use - – 20 gold coins

Yellow enchanted gem – makes your whole body light up so that you can glow in the dark – effect last for 5 minutes – good for one use – 20 gold coins

Blue enchanted gem –  gives you the power to breathe underwater for 5 minutes – effect lasts 5 minutes – good for one use – 20 gold coins

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VOIDWALKER'S PRECIOUS GEMS JEWELRY ON SEVENTH STORE  (Student Store)

If you bought a precious gem from our store on Fifth Street, then you can bring it to this store and we will enchant it.  Below, is a list of the special powers that we can give your stone.  Effects last for one hour. Each enchantment is good for one use. Once you use your enchantment, you can always come back to our store and pay for us to enchant the stone again.

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Flying power - 40 gold coins

Underwater breathing power - 40 gold coins

Hands light on fire at will - 40 gold coins

Double your strength - 40 gold coins

Triple your strength - 50 gold coins

Invisibility - 50 gold coins

Can speak any language - 40 gold coins

Shapeshift into any creature that weighs under 100 pounds - 40 gold coins

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FENNEC'S FANTASTIC MAGICAL STUFF  (Student Store)

A book that answers yes or no questions. ( This book can not tell the future.) You can ask 2 questions - 70 gold coins

 

A magic ring that lets you grow things up to one giant length high or long.  Good for one turn - 70 gold coins

 

A Staff that shoots lightning up to 20 giant lengths away - good for one turn - 70 gold coins

 

Two bracelets that let you turn invisible when you say, "Make me invisible." good for 20 minutes - 60 gold coins

 

A bowl that makes soup appear when you say, "Soup me." - good for 5 days - 50 gold coins

 

A mirror that lets you spy on other people (but only ones you have seen before). All you have to do is say their name and breathe on it. - good for one turn -  80 gold coins

 

A cursed ring that makes your arm fall off and move around like it is alive.  You can control it.

The way to put it back on is to say, "Star." good for one turn - 80 gold coins

 

A crystal that makes dragons fear you.  Good for one turn - 60 gold coins

 

A beetle that controls your mind if it gets inside your brain.  Good for one turn. - 70 gold coins

 

A ring that makes a shield around you.  The shield extends for one giant length on all sides of you.  Good for ten minutes - 70 gold coins

 

A magical catapult that never misses and makes the thing it hits explode.  Good for one turn. - 200 gold coins

 

Crossbow that never misses.  Good for one turn. - 100 gold coins

 

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WOLF RANGER'S ENCHANTED WEAPONS STORE  (Student Store)

Swords

Lightening Sword - for electrocuting anything it touches - good for 4 uses - 100 gold coins

Fire Sword - ignites anything it touches on fire - good for 4 uses - 100 gold coins

Ice Sword - freezes anything it touches for 1 hour - good for 4 uses - 80 gold coins

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Bow and Arrows

Enchanted Bow - it never misses - good for 5 uses - 150 GC

Fire Arrows - 20 arrows in quiver - 20 gold coins

Ice arrows - 20 arrows in quiver - 20 gold coins

Lightening Arrows - 20 arrows in quiver - 20 gold coins

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Shield

Enchanted Shield - it never breaks - good for 10 hits - 70 gold coins

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Other

Fake nymph seed - 25 gold coins

 

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PROFESSOR BOB'S ENCHANTMENT STORE  (Student Store)

Super Sonic Ears - that hear humans for up to a mile - good for 5 uses -  100 gold coins

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Wolf Pack Alarm System - This pack of wolves will circle your camp while you sleep and howl if anyone comes near - good for 5 uses - 100 gold coins

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Enchantment Table - will perform any enchantment on request, but it can't change from being a table.  For example,  if you want it to fight, it will do so as a table - good for 1 use - 150 gold coins

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Monster Tracker Map - will show all monsters around within 10 giant lengths - good for 3 uses - 150 gold coins

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Enchanted Cloak - will make you invisible for as long as you wear it - good for 4 uses - 200 gold coins

 

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CRYSTAL'S TATTOO STORE  (Student Store)

Small Tattoo: 10 gold coins

Medium Tattoo: 15 gold coins

Large Tattoo: 25 gold coins

For a very detailed tattoo: add 3 gold coins to the original price

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FRED'S PETS AND MORE  (Student Store)

Mounts

Gecko - 5 feet tall =  100 gold coins

Kangaroo (8 HP) = 125 gold coins

Rino (9 HP) = 175 gold coins

Griffin (10 HP) = 200 gold coins

Tiger (9 HP) = 200 gold coins

Unicorn (9HP) = 250 gold coins

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Pets

Frog (2 HP) = 10 gold coins

Cat (3 HP) = 25 gold coins

Owl (4 HP) =  30 gold coins

Penguin (4 HP) =  50 gold coins

German shepherd (5 HP) = 50 gold coins

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Supplies

Collar = 2 gold coins

Leash =  5 gold coins

Animal toothbrush = 15 gold coins

Box of balls (12 in set) = 20 gold coins

Saddle = 50 gold coins

Mount potion (makes a pet a mount for a day) = 100 gold coins

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Animal Training

Animal Training (per day) - your pet will learn simple tricks = 10 gold coins

 Animal Training (per week) - your pet will learn advanced tricks = 60 gold coins

 

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AZERA'S BIRD SHOP (Student Store)

Birds

Falcon = 400 gold coins

Owl  = 500 gold coins

Messenger pigeon = 250 gold coins

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Armour

Full Set of Armour =  250 gold coins

Helmet = 50 gold coins

Chest Plate = 75 gold coins

 

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FRED'S UNICORNS, UNICORNS, AND MORE UNICORNS (Student Store)

Unicorns

Baby unicorn - no healing abilities - can carry 2 pixies -  20 gold coins

Teen unicorn - can give +1 healing to another creature - can carry 150 pounds  - 110 gold coins

Adult unicorn - can give +2 healing to another creature - can carry 300 pounds -  200 gold coins

Mid life crises unicorn -  can give +2 healing to another creature  but it may blow it's money on a boat - must get 10 or more on 1d20 roll to for it to choose to heal -  190 gold coins

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Unicorn Accessories

Saddle = 40 gold coins

Shoes = 20 gold coins

Horn cover = 15 gold coins

Unicorn hair die in colour of your choice - 10 gold coins

Saddle bags = 25 gold coins

 

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LEMIKA'S PIERCINGS AND REMEDIES (Student Store)

Come get any piercing you want plus all the best earrings and jewelry and herbal remedies for healing.

 

Piercings

Ear piercing = 10 gold coins

Horn piercing = 10 gold coins

Wing piercing = 10 gold coins

Nose piercing = 11 gold coins

Scale piercing  =20 gold coins

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Jewelry

Bronze hoops = 2 gold coins

Silver hoops = 5 gold coins

Gold hoops = 10 gold coins

Diamond studs 15 = gold coins

Gold chain with crystal pendant = 15 gold coins

Bow and Aarow earrings (magically grow into a real bow and arrow when needed) = 30 gold coins

Shield earrings (magically grow into a real shield when needed) = 30 gold coins

Sword earrings (magically grow into a real sword when needed) =30 gold coins

 

Herbal Remedies

After piercing healing remedy - good for 1 use (+1 on damage roll) = 15 gold coins

Cuts and wounds healing remedy - good for 1 use (+1 on damage roll) = 15 gold coins

 

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