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SHOPS ON EIGHTH STREET

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SPARKY'S MAGIC RINGS  (Student Store)

you can have 4 rings per hand. each ring also comes in pixie, giant, an dragon sizes

 

Ring of animal friendship - while wearing this ring, you can talk to animals (use 1 time per day) - 50 gold coins

Ring of feathers - while wearing this ring, you fall super slow (use 1 time per day) - 50 gold coins

Ring of agility - while wearing this ring, you get +1 agility (use 1 time per day) - 75 gold coins

Ring of constitution - while wearing this ring, you get +1 constitution (use 1 time per day) - 75 gold coins

Ring of fighting - while wearing this ring, you get +1 fighting skills ( use 1 time per day) - 75 gold coins

Ring of intelligence - while wearing this ring, you get +1 intelligence (use 1 time per day) - 75 gold coins

Ring of luck - while wearing this ring, you get +1 luck (use 1 time per day) - 75 gold coins

Ring of perception - while wearing this ring, you get +1 perception (use 1 time per day) - 75 gold coins

Ring of persuasion - while wearing this ring, you get +1 persuasion (use 1 time per day) - 75 gold coins

Ring of protection - while wearing this ring, you get -1 damage (use 1 time per day) - 75 gold coins

Ring of speed - while wearing this ring, you get +1 speed (use 1 time per day) - 75 gold coins

Ring of stealth - while wearing this ring, you get +1 stealth (use 1 time per day) - 75 gold coins

Ring of strength - while wearing this ring, you get +1 strength (use 1 time per day) - 75 gold coins

Ring of wisdom - while wearing this ring, you get +1 wisdom (use 1 time per day) - 75 gold coins

Ring of water walking - while wearing this ring, you can walk on water (use 1 time per day) - 75 gold coins

Ring of fire - while wearing this ring, you can shoot fire from your hands (use 1 time per day) - 100 gold coins

Ring of invisibility - while wearing this ring, you are invisible (use 1 time per day) - 100 gold coins

Ring of ice - while wearing this ring, you can shoot ice from your hands (use 1 time per day) - 100 gold coins

Ring of wind - while wearing this ring, you can shoot really strong winds from your hands (use 1 time per day) - 100 gold coins

Ring of regeneration - while wearing this ring, you regain 2 HP at the start of each of your turns (use 1 time per day) - 150 gold coins

Archmage's ring - while wearing this ring, your spells do 3 more damage (use 1 time per day) - 150 gold coins

Archmage's ring - while wearing this ring, you can cast one more spell a day (use 1 time per day) - 175 gold coins

Ring of ultimate power - while wearing this ring, you get +1 to all scores (use 1 time per day) - 700 gold coins

ASTER'S TABLE TURNING TURTLES  (Student Store)

Note: Turtles are pets not weapons, you can train them to fight but otherwise all they can do is preform tasks for you.

 

Normal Turtles

 

Tamed

Tortoise (3hp) = 30 gold coins

Sea turtle (4hp) = 35 gold coins

Snapping turtle (3hp) = 40 gold coins

Painted turtle (3hp) = 40 gold coins

Box turtle (3hp)  = 45 gold coins

Pond turtle (3hp)  = 35 gold coins

 

Non-tamed

Tortoise (3hp) -20 gold coins

Sea turtle (4hp) -25 gold coins

snapping turtle (3hp) -30 gold coins

painted turtle (3hp) -30 gold coins

box turtle (3hp) -35 gold coins

pond turtle (3hp) -25 gold coins

 

Magic Turtles

Note: all magic turtles are tamed.

The Gurt turtle - (3hp)-this turtle cannot fight but is a very good guard. If you ever want you can roll 1d4 and gain that many Gurt turtles, one use & one per customer =125 gold coins

 

Aethelon turtle (3hp)- This turtle has wings and after you've bought a saddle a pixie can ride it. It can go 2 dragon lengths up in the air. = 125 gold coins

Lunaris turtle (3hp)- On the night of a full moon gains +4 perception but just for that night = 70 gold coins

Grommle turtle (11hp)- A giant turtle with a island on it, you can go on it but after 5 turns he sinks back into the water (1 use) this turtle cannot fight- 1300 gold coins

Ripto turtle (2hp)- super fast both in the water and out, can keep up to a human on land and a dolphin in water, cannot fight -500 gold coins

TXylos turtle (3hp)- this turtle can fight and defend depending on what you want it to do, It deals 1d6 damage. fav food: salmon, if you don't feed it salmon it will betray you and leave your side = 250 gold coins

Vexx turtle (3hp)- this turtle can fight and deals 1d4 damage. twice it can shoot venom from its mouth that deals 1d10 damage. -300 gold coins

Krevv turtle (3hp)- cannot attack. This turtle is a care taker for your other pets = 250 gold coins

 

Turtle stuff

Armour

All armour gives +2 hp for the turtle whom wears it plus an additional magic affect.

 

Ether scale plating- can shoot out 5 spikes that deal 1d6 if they hit, one use = 250 gold coins

Void scale plating- allows turtle to see in the dark plus get +1 for perception -300 gold coins

Nebula scale plating-allows turtle to turn invisible for 3m, 3 uses -350 gold coins

Obsidian Ad-On- gives +1 hp, you can only add one of these onto a suit of turtle armour = 200 gold coins

 

Food

Salmon = 4 gold coins

Tuna = 4 gold coins

Cod = 3 gold coins

Trout = 5 gold coins

 

Other

Turtle leash -5 gold coins

Saddle -13 gold coins

Turtle potion- allows drinker to breath under water for 7 turns, one use -100 gold coins

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ASTER'S AMAZING ARCANARIUM  (Student Store)

What we sell here is pretty much everything you could need and want.

We have different sections on what you want to buy.

 

Pets

These are all tamed but you can -20% to make that pet untamed.

 

Ant (1hp) -free (1 per customer)

Worm (1hp) -1gc

Duck (3hp) -4gc

turtle (3hp) -10gc

snake (3hp) -13gc

fire snake (3hp) -30gc

Fox (3hp) -40gc

Kitsune (7hp) -600gc

Wolf (7hp) -150gc

lion (11hp) -200gc

cerberus (9hp) -250gc

 

Armour

Human,elf,or knight armour

full set iron -100 gold coins

full set steel -150 gold coins

full set diamond -225 gold coins

full set starsteel-gives +1 to speed or stealth = 270 gold coins

full set Atherium-gives +1 to 2 scores of your choice = 340 gold coins

 

Giant Armour

full set cosmite armour-gives +2 for strength-330gc

 

Weapons

Human,elf, or knight weapons

Daggers (2)-40 gold coins

Spear -50 gold coins

Trident -75 gold coins

Battle axe -75 gold coins

 

Giant Weapons

Mace -75 gold coins

Battle axe -120 gold coins

 

Food

Magic

Perception potato-+2 perception for 10m- 80 gold coins

Agility apple- +2 agility for 10m-80 gold coins

Constitution carrot- +2 constitution for 10m- 80 gold coins

Cabbage of power- all the above for 10m- 230 gold coins

 

Non-magic

Sushi -10 gold coins

Ramen -6 gold coins

Shrimp -5 gold coins

 

Other

Gold necklace = 20 gold coins

Pendant of money (1 per customer)- who wears this gets x2 on next homework activity that includes writing, good for 1 use. -250 gold coins

Pendant of the market-allows you to take 2 things from the food section (other then cabbage of power) good for 1 use and 1 per customer-150 gold coins

 

Exclusive

These weapons were named after some of the people in my group.

Each customer can only buy ONE of each.

 

The dragonic digger- it is a shovel with wings that digs whatever you want for you, good for 5 uses -500 gold coins

The amulet of the winged warriors- good for 1 use. If you use this you grow wings for 10m but not be able to carry anything or call upon 3 oversized gnomes the size of humans with wings that will help you fight (5hp each). after 10 minutes they disappear. -350 gold coins

The skull crusher- for whom wields this axe gets +3 for strength while using this. One time you can create a summon a phoenix -400 gold coins

The Asteric blade- wielder gets +3 for perception and +2 for humour. also once you can deflect a incoming spell = 500 gold coins

Staff of Sir Gareth- you don't need to be a wizard to use this staff. When you say ''summon'' a skilled knight will appear with 9hp and will last for 5 minutes, he will fight for you. (2 uses). Then after that you can use it as a torch. = 700 gold coins

©2025 by Adventures in Arcana, from the Flying Cat Academy

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