SHOPS ON TWENTY-FIRST STREET
(also known as Maple's Street)

MAPLE'S PERFECT SIMPLE CUTS
Simple Buzz Cut = 1gold coin
Basic Bangs / Fringe Trim = 2 gold coins
Classic Long Trim = 3 gold coins
Layered Medium Cut = 4 gold coins
Pixie Cut = 4 gold coins
Shag / Wolf Cut = 5 gold coins
Curtain Bangs Add-on = 5 gold coins

MAPLE'S BRAIDS AND UPDOS
Hair Bead / Ribbon Add-ons (for 1 bead or ribbon) = 1 gold coin
Single French or Dutch Braid = 5 gold coins
Space Buns / Messy Buns = 6 gold coins
Double Braids (Box, Rope, Dutch) = 7 gold coins
Waterfall Braid - 8 gold coins
Half-Up Half-Down Braided = 9 gold coins
Chignon / Formal Updo =10 gold coins
Crown Braid / Halo = 10 gold coins
Bantu Knots / Fulani Braids = 12 gold coins

MAPLE'S MAGICAL/ENCHANTED HAIR STYLES
Charm-Tied Braid (enchanted hair accessory) = 20 gold coins
Glowing Root or Tip Enchantment = 30 gold coins
Crown of Blooming Vines (living hair add-on) = 35 gold coins
Color-Changing Ombre = 40 gold coins
Floating Gravity-less Hair = 45 gold coins
Hair That Changes With Emotions = 50 gold coins
Waterfall Braid with Real Water = 50 gold coins
Ice-Hair That Clinks = 55 gold coins
Star-Threaded Constellation Hair = 55 gold coins
Animated Serpent Braids = 60 gold coins
Elemental Hair (fire, mist, or ice) = 65 gold coins
Ever-Shifting Daily Look (1 week spell) = 70 gold coins
Hair That Whispers Secrets (to you only) = 80 gold coins
Add-on Potions and Perks
Scented Hair Oil (Lavender, Phoenix Ash, Moon Honey) = 5 gold coins
Anti-Curse Conditioning Mask = 10 gold coins
Glamour Gloss (shines in moonlight) = 12 gold coins
One-Day Illusion Style = 15 gold coins
Memory-Laced Strand (store a memory in a lock of hair) = 25 gold coins

MAPLE'S CULTURAL AND CEREMONIAL HAIR STYLES
Loc Styling / Retwist = 12 gold coins
Indian Jasmine Braid = 15 gold coins
Zulu Topknots = 18 gold coins
Renaissance Floral Updo = 18 gold coins
Traditional Geisha Shimada = 20 gold coins
Viking Braid Crown = 20 gold coins
Egyptian Styled Wig + Kohl Lining = 22 gold coins

MAPLE'S PLANT SHOP
Chamomile - gentle herb for peace, sleep, and calming - brewed in tea that soothes restless spirits = 3 gold coins
Night-Blooming Jasmine - opens only at night; sweet, heady scent - used in dreamwalking potions or love spells = 5 gold coins
Bleeding Heart - delicate flowers that look like dripping hearts -associated with tragic romance, used in heartbreak elixirs = 6 gold coins
Fly Agaric Mushroom (red with white spots) - classic fairy shroom - hallucinogenic, used in spirit-sight rituals = 7 gold coins
Mandrake - root shaped like a human, screams when pulled -used for fertility and protection = 7 gold coins
Wolfsbane - poisonous, once used against werewolves - popular for protection wards or shape-shifting potions = 8 gold coins
Whisperfern -long, silver-green fronds - when brushed, they murmur advice, secrets, or sometimes lies - grows only where someone has made a life-altering choice = 12 gold coins
Ashvine- a climbing vine that thrives in ashes and burnt places - grows after magical fires or dragon presence - used in rebirth magic, phoenix spells, or trauma recovery rituals = 15 gold coins
Inkroot - tubers that bleed iridescent ink - used in writing enchanted contracts or binding glyphs - dangerous to consume - may cause mutism or temporary memory loss = 18 gold coins
Heartblossom - looks like a black rose with veins of red - blooms only when nearby someone who is grieving - petals can be brewed into tea to speak with a lost loved one — but only once = 30 gold coins
Stardust Bloom - translucent petals that glow faintly - grows from soil collected from falling stars - used in foresight, astral projection, or clarity rituals = 40 gold coins
Glimmerleaf - leaves that reflect your deepest desire - brewed into illusions or used as a compass for quests of the heart - 22 gold coins
Buzzbulb - round, glowing bulb plant that hums like a bee hive. - contains wild magic and it needs calming before it is harvested or it might explode = 335 gold coins
Extras
Cradlecap – small moss that sings lullabies to nearby animals or people. Excellent for nurseries = 5 gold coins
Floating Ivy – doesn't cling to surfaces, just drifts in the air like slow seaweed - 1 giant length strand = 10 gold coins
Fungus Lanterns – glowing fungi that grow in shady corners and pulse when someone tells a lie nearby = 14 gold coins
Soil of the Forgotten – rich, dark earth from a place erased from maps - makes anything grow fast, but the plant might speak the language of ghosts = 30 gold coins

MAPLE'S MAGICAL ARTIFACTS
Color Changing Items
Color changing ink - changes color as you write =10 gold coins
Color changing clothes - changes color as you walk = 10 gold coins
Color changing paint - changes color as you paint = 10 gold coins
Color changing paper - changes color as you draw/write = 10 gold coins
Food
Cheery cherry - makes the eater super cheerful for one turn = 20 gold coins
Truth bun - makes the eater tell the truth for one turn = 50 gold coins
Liar bun - makes the eater tell only lies for one turn = 50 gold coins
Muscle veggie - makes the eater super muscular and they get +1 strength for one turn = 60 gold coins
Sticky gum - glues the eater’s teeth together for one turn so they can’t talk = 60 gold coins
"Self Doing" Items
Self flipping book potion - pick a book and buy this potion to make it self flipping = 25 gold coins
Self writing pen - writes whatever you say = 25 gold coins
Self playing sleepy harp - anyone who hears it will fall asleep and only the owner can stop it = 40 gold coins
Self dancing shoes - whoever puts them on starts dancing for one turn - 40 gold coins
Self paddling paddle (It’s in its name) = 40 gold coins
Everything Else
Paper that insults reader - whoever reads this gets insulted = 25 gold coins
Heated blanket - automatically changes temperature based on the user’s preferences = 25 gold coins
Flying propeller - you put it on your head and whenever you say. “Fly,” you can fly as high as you want = 100 gold coins
Magical diary - the diary will write back to you and give you advice = 150 gold coins
Map keychain - the keychain is a map of the area you are in and shows who’s there and where = 150 gold coins
Collector ball - you throw it and you capture someone and throw it again to let them out = 300 gold coins